CD Projekt RED has bought The Molasses Flood, a video game development studio born of some veterans with a more than stellar track record – they have experience in worldwide hits such as Bioshock, Halo, Guitar Hero and Rock Band. The studio, founded in 2014, has so far released two indie games, The Flame in the Flood (adventure roguelike) and Drake Hollow (third-person survival/building).
CDPR says the studio will work closely with CDPR, but will maintain its identity and will not be incorporated into existing teams; and anticipates that his next work will be an ambitious project which is based on one of the intellectual properties of CDPR. At the moment, at least that we know, the field is rather narrow: on one side there is The Witcher, on the other Cyberpunk. However, the Polish company is not unbuttoning further and says more details will be shared in the future.
The news comes just a couple of days after the announcement of the delay of the next-gen patches of both Cyberpunk 2077 and The Witcher 3, which have been postponed to the first quarter of next year (previously they were scheduled for the end of 2021 at the latest). Both of these developments are emblematic of a situation that CDPR had already expressed a few months ago, announcing its colossal internal reorganization: namely the need to expand significantly in order to be able to carry out several projects at the same time.
A minimum of redundancy can be essential in the event of troubling developments such as that of Cyberpunk 2077, which took many more years than expected and which despite the very long gestation has arrived on the market full of problems that we all know well by now. If all the resources are devoted to the arrangement of the current game, who is in charge of developing the next game? And if the game does not arrive before the money generated by the previous one runs out, what do you do?