Hitman 3 will add ray tracing effects using Intel XeSS technology

Since the release of Hitman 3, IO Interactive Entertainment has begun to update it in various ways, and new modes, maps, etc. will also arrive this year. Now IO has also officially announced that the PC version of Hitman 3 will soon add ray tracing technology.

As part of an ongoing collaboration between Intel and IO Entertainment, Hitman 3 will use Intel’s XeSS technology. This technology can improve game performance without sacrificing image quality, and the PC version will also support variable-rate shading. The ray-tracing support for the console version has not been mentioned yet.

Hitman Trilogy will be officially released on January 20. With the pass system of Hitman 3, players can play the purchased maps of the previous generation in Hitman 3 by binding the IO account (only for the first generation and The second generation), does this mean that after adding the light chase in Hitman 3, you can also enjoy the light chase screen of the previous generation map? Let’s wait and see!

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