Halo Infinite: The anti-cheat system is called arbiter, 343 works to improve it

Through a new post published on Halo Waypoint, the developers of 343 Industries reveal some more details about the Halo anti-cheat system. Until now, the software house has never unbuttoned too much about it to protect its title and consequently its players.

343 Industries first confirmed that the official name of the anti-cheat system is Arbiter, exactly like the enemies present in the Halo series. The development studio explained that it intends to “keep as secret as possible for as long as possible. Anything we can do or say – or in this case, not say – is to protect our players and their experience.

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We know some of them may not entirely agree with our decision to keep this conversation out of the spotlight, and since we don’t believe that the effectiveness of our approach depends entirely on its secrecy, we want to be more transparent about the current state of anti-cheat”.

This is how the developers confirm to us that in the future there will be an integrated method within the shooter to report players: “We have heard loud and clear the request to improve the tools to report other players for cheating or toxic behavior, said 343.

At this time, there is an existing process through the Halo Support site at aka.ms/HaloReportAPlayer leading to direct investigation by our security team. Each report is reviewed by a member of the security team and we are grateful to all. of you who have submitted a ticket and helped us to act.

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