Call of Duty: Warzone can’t add more maps

Call of Duty: Warzone is notoriously large, taking up more than 200GB at one point, and after two years of optimization, things have improved, but it still prevents adding more maps to Warzone. In an interview with anchor TeeP, Josh Bridge, the head of “Call of Duty” field operations, talked about this issue.

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In the interview, he mentioned that this week’s update increased the player’s health from 100 to 150, which is a huge change in the game’s gameplay. And when asked about the possibility of other major changes to the game, such as whether the map pool could be rotated between Caldera and the old map Verdansk it replaced in December, Bridge was surprisingly candid about the current version of Warzone. Say, it’s not possible.

He then explained why: “We want to do that, we all want to do that. But there are technical issues. The size of the install or reinstall is insane.” “Players are still using PS4 and Xbox One, some of which only have 500GB hard drives. Bridge says that every time Warzone goes live with a major map update that requires a lot of downloads, players are lost.

In fact, there are many chicken-eating games that support multiple map rotations, and the restrictions in Warzone are very disappointing to players. Regarding the future of Warzone, Bridge further hinted that the next step for Warzone won’t be as simple as other chicken-eating games: “The battle royale genre is great, and we love it. But we prefer to explore where we can take advantage of large numbers of players and large Maps create something.”

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