Call of Duty Warzone will not have multiple main maps available at the same time because the size of the game is “crazy”. This is what one developer reveals. In an interview with streamer TeeP, Call of Duty Live Operation Lead Josh Bridge was asked if a map rotation similar to that of Apex Legends will ever be added within Call of Duty Warzone. The man said: “We would like it. We all want it [but] there is a technical problem: the installation and re-installation dimensions are crazy.”
Recall that Call of Duty Warzone requires about 120 GB on PS5 and similar dimensions on other consoles, while on PC – while it is true that the situation is better – we always talk about 80 GB. This is not a light game and many players make fun (or complain, directly) of it. Bridge explains that for many users this is a big malus and, with each new update that increases the total size of the game, Call of Duty Warzone loses a few players.
The reason for the weight is related to the fact that Call of Duty Warzone was built within Modern Warfare (2019), which is a game that offered assets designed for a classic 6 vs 6 on small maps. “Verdansk was never planned to put 180 weapons in,” Bridge said. Among the latest news, we point out that Snoop Dogg has arrived as a new operator in Mobile, Vanguard and Warzone.