Forza Motorsport: Active ray tracing in the race, not only in replays, confirms the creative director

Chris Esaki, the creative director of the new Forza Motorsport for PC and Xbox, reiterated during a Livestream that the new Turn 10 game will feature real-time ray tracing during races, and not just during replays or Photo Mode. ensuring that the developers are not trying to mislead the players in this regard.

Forza Motorsport for PC and Xbox was presented during the Xbox & Bethesda Showcase 2022, where for the occasion we saw the first gameplay video and it was confirmed that the game will use real-time ray tracing.

Apparently, however, given the precedents of Forza Horizon 5 (only outside racing) and Gran Turismo 7 (only in replays and in the garage), Esaki felt the need to clarify this point, that is, that active ray tracing will be active during the races, as we play, all in real-time.

“Ray tracing is here. It’s on track, and more importantly, it’s with real-time gameplay. I really want to make it clear: when we say ‘on track, it doesn’t mean it’s just in replays or photo mode and we’re trying to be vague. “Esaki said during a live stream.

“We are not trying to mislead you. When you compete and when you play Forza Motorsport, ray tracing is on. We want to be clear about that. When it comes to ray tracing, yes, it looks amazing: it looks photoreal, immersive and you see it in the gameplay – I want to be really very clear about this.

We remind you that Forza Motorsport will be available on Xbox, PC and Cloud consoles during the spring of 2023.

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