Among Us is one of the biggest hits of the last few years, but the development team – Innersloath – risked giving up everything before becoming famous. In a new interview, Marcus Broadmander revealed that in 2019 the team was no longer interested in the project, as the number of players was decreasing.
“We weren’t interested in Among Us anymore in early 2019,” explains Bromander. After the release of the game’s third map and a series of bug fixes, the team decided it was ” over, that’s it, it’s time to work on something else”. Broadmander continued to work on his Henry Stickmin series, while the other developers began to “field other ideas for new games that have come quite far”.
However, after Among Us’s surge in popularity, Innersloth decided to “ride the wave”. At the time, the team thought it best to propose a sequel but ultimately decided against it.
“Should we do Among Us 2 or update the game everyone is already playing?” Says Bromander. “There were so many people playing that I wanted to try the experience of posting updates for a wide audience.”
The game is still a hit and the team is rolling out new stuff on a regular basis. Additionally, Among Us will also expand with another game: Among Us VR. One thing is certain: Innersloath was (also) lucky.
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