Forza Horizon 5: Hot Wheels, ray-tracing advertised in a trailer, but absent in the gameplay

In the latest video analysis dedicated to Forza Horizon 5: Hot Wheels, Digital Foundry experts point out that in the final version of the DLC there is no ray-tracing for reflections during racing, despite being present in the first official trailer shown by Microsoft and Playground Games during the Xbox Showcase.

At around 9:30 of the video above, the Digital Foundry editorial team explains that by carefully analyzing the announcement trailer of the Hot Wheel DLC you can see the presence of ray tracing for reflections. On the contrary, in the final build tested this option is not available for gameplay but only outside of racing.

This is a detail that few had noticed, but which was still present in an official video. Alex Battaglia of Digital Foundry also spoke on the issue on the ResetEra forums, where he is known by the nickname of “Dictator”, stating that ” it is definitely not fair to advertise the game that way.”

Tech enthusiasts also explain that ray-tracing for gameplay is absent for both the Xbox and PC versions of Forza Horizon 5: Hot Wheels. However, for the latter platform, it is possible to activate it through a mod (which however usually “breaks” at the launch of each new patch), leading Digital Foundry to wonder why PlayGround Games does not make this option available for PC users officially.

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