Final Fantasy 7 Remake ray tracing mod is actually useless

Today, an author made a MOD for Final Fantasy 7 Remake, claiming to enable native ray-tracing effects. It is stated in the MOD introduction that players who use this MOD will get ray tracing, global illumination, ambient light occlusion and shadow effects. But this is not the case, this MOD does not enable anything.

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First of all, if a game needs to use the light chase effect, the developer must create a new light chase material. In Final Fantasy 7 Remake, Square Enix did not make these, so there is nothing to enable. It’s not that you can enable light chase by adjusting some parameters in Unreal Engine 4. If it’s that simple, developers won’t have to spend a lot of time making and optimizing light chase effects.

In fact, this so-called light chase MOD has no effect. The author just found the light chase parameters of Unreal Engine 4 and changed it, but when there is no light chase content to display, there is nothing to adjust like this. usefulness.

If you want to get a similar improvement, you can look forward to Reshade at present, but Reshade can’t accurately feedback the light direction, and the rendering effect is not accurate enough, but it can enhance the game’s global illumination and ambient light occlusion effects.

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