Diablo 4 will have 5 regions and hundreds of dungeons: updates from Blizzard

In the new, full-bodied update published on its official website, Blizzard Entertainment provides important news on the development of Diablo 4, expected on PC and PlayStation and Xbox consoles at a date yet to be defined.

Chris Ryder, art director of the fourth chapter of the series, reveals interesting details about the game world that fans will explore as soon as the work is available on the market, and suggests how the new Diablo will be a very large and ambitious project. In fact, Diablo 4 will offer the beauty of five different Sanctuary regions that will host ” hundreds of different dungeons ” within them.

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The scenarios will also enjoy very dark atmospheres as a reference to the very first chapters of the series, and the focus is on credibility, not realism, specifies Ryder, adding that weather conditions and lighting will have a more incisive visual role than their predecessors. As for the dungeons, associate art director Brian Fletcher ensures that the variety of these scenarios will be greater than ever.

“In an effort to support over 150 dungeons, we have changed the way we make environment art so that it is flexible enough to be reused in multiple locations and not in a single dungeon,” explains Fletcher, ensuring that this will be guaranteed. a visual variety and constant level design within each scenario of the game.

The Diablo series has turned 25, and it would be nice to celebrate this milestone with the arrival of Diablo 4 soon, but its release at the moment still seems to be a long way off. For more details, don’t miss our special on Diablo 4’s loot and progression system, where we examine these two fundamental elements of the game in detail.

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