God of War: Faster loads and better textures on Steam Deck than on PS5 and PS4

ElAnalistaDeBitsa has published a new video analysis that compares the performance of God of War (2018) on Steam Deck, PS4 and PS5 (i.e. the PS4 version in backward compatibility with 60fps and 4K checkerboard).

The results are certainly very interesting, with Valve’s console-PC that while not being able to guarantee the performance of PS5, still manages to stand out for faster loading times, as well as draw distance and textures of better quality.

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For the comparison, ElAnalistaDeBits used the “original” preset of God of War on Steam Deck, which in his opinion is a configuration that offers similar results to PlayStation consoles but with some advantages. According to its tests, in fact, Valve’s PC console has a better draw distance in some areas, as well as better quality textures for specific assets.

Load times are shorter than on both PS4 and PS5, which is partly justified by the fact that there is no real “PS5 version” of God of War and therefore the game is not optimized to take advantage of 100% of the Sony console’s SSD.

As for the resolution obviously, there is no story, given that the steam deck screen reaches a maximum resolution of 800p, against the 1080p of PS4 and 2160 with Ps5 Checkerboard. However, ElAnalsitaDeBits claims that you can connect Valve’s console-PC to a monitor and run God of War in 1080p with AMD’s FSR active to ensure framerate stability.

Speaking of framerate, with the “Original” preset Steam Deck manages to run God of War stably at 30fps, like PS4, however, the 60fps are absolutely prohibitive for the Valve machine, even with the settings at a minimum. In any case, we are talking about results really not bad for a portable gaming device.

Staying on topic, Digital Foundry recently put Steam Deck to the test with Crysis Remastered.

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