In the course of a recent interview, concept artist Daisuke Satake talked about Hidetaka Miyazaki’s modus operandi, and how the director of Elden Ring and all the other FromSoftware Souls communicate with his development team to better explain his vision. creative.
As reported by Zullie the Witch, a well-known modder and a great fan of the titles of the Japanese house, Satake stated how, in an attempt to return a clearer and more tangible idea of his mental design, Miyazaki refers to a table or role-playing games. collectible cards with developers.
In this way, it is possible to take inspiration from the artwork created for the cards to enrich with memorable details of the characters who have conquered millions of players to date.
In an interview, concept artist Daisuke Satake described a tendency of Miyazaki’s to reference old tabletop games for examples of imagery to explain to the artists. Imagine Miyazaki with a binder of Magic cards, pointing out specific card arts that had captivated him. pic.twitter.com/D0gXggNlvG
— Zullie (@ZullieTheWitch) May 4, 2022
To cite an example, we can consider Malenia, one of the most fearsome and discussed bosses in all of Elden Ring. As you can observe through the Twitter that we have reported below (obviously we do not recommend viewing it in case you want to avoid spoilers), a certain attack by Malenia that inflicts rot seems evidently inspired by a Magic The Gathering card.
The feeling is that the director has turned in this case to their artists and developers showing the card in question, and giving a precise indication of the characterization of the boss and his lethal attacks.
Meanwhile, the hunt for the cut contents of Elden Ring and the possible arrival of a DLC continues.