GTA Trilogy 6 months later: New analysis from digital foundry, has it finally gotten better?

At the time of its debut in November 2021, Grand Theft Auto Trilogy: The Definitive Edition generated great controversy between critics and audiences due to the technical stability of the three games in the collection, judged not up to expectations and plagued by bugs. glitches and problems of various kinds.

The general dissatisfaction with the conditions of the product distributed on the market has caused discussion for a long time, to the point that Rockstar Games has apologized for the conditions of GTA Trilogy and assured to get serious to work to solve most of the problems encountered in the product developed by Groove Street Games. Despite everything, GTA Trilogy has sold 10 million copies, proving to be a commercial success beyond expectations.

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Six months after the debut of the collection, and after the numerous patches published by Rockstar, how is the situation around GTA Trilogy now? Digital Foundry has carried out an in-depth analysis of the game aimed at giving an account of all the improvements made (particularly after the release of Patch 1.04 ), and states that the progress since the launch is remarkable, the collection now presents itself in one it was much more decent, with several serious bugs found at the debut now fixed and an adequate technical seal.

Despite this, some issues still persist, while the visual style adopted may still not convince players, especially long-time ones who were able to fully play the original games in the early 2000s. What do you think of GTA Trilogy today afterward the improvements made?

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