Diablo Immortal has become the lowest player-rated game in Metacritic history with only 0.2 points out of 10

Blizzard and NetEase have finally launched the Diablo Immortal Mobile game, which can be downloaded and played for free but has a large number of in-app purchases, which has caused a lot of controversies.

And just yesterday, this game “successfully” won the game with the lowest player score in the history of Metacritic, with only 0.2 points out of 10. According to YouTuber @Bellular News, Diablo: Immortal allows players to purchase so-called “Legendary Gems.”

This is also one of the three main directions of character enhancement. In addition to conventional equipment and levels, this system also determines the player’s strength. At this stage, it actually costs over $110,000 to fully max out a character.

In addition, due to the loot box mechanism, Diablo: Immortal will not be available in the Netherlands and Belgium, which prohibit card draw gambling and other activities, so players in the Netherlands and Belgium will not be able to play the game.

Blizzard’s previous lowest-rated game was the 2021 World of Warcraft: The Burning Crusade Classic, which received 0.5 points for adding microtransactions and a much-criticized faction system. It is worth noting that Metacritic’s user ratings do not need to prove that the game has been played before submitting the score, so there may be some cloud players who score.

The Chinese service of “Diablo Immortal” will be officially launched on PC, iOS, and Android platforms on June 23. It is reported that the game supports cross-platform games.

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