Hello, Games has released a new update, version 3.96 precisely, for No Man’s Sky. The purpose of this update is to fix various bugs introduced with the free Endurance expansion. Here are the changes:
- (PC only) Fixed an issue that could cause NPCs to repeat “16” over and over on their first visit to a space station.
- Items collected from fleet expeditions can now be stored in any inventory, not just the main cargo ship inventory.
- Cargo collected from inactive fleet frigates can now be stored in any inventory, not just the main cargo ship inventory.
- Player Markers now show more detailed information if the player is aboard their cargo ship.
- Players now receive notification tips explaining how to recall or abandon their cargo ship in multiplayer.
- The player’s current ship is now always marked when in the cargo ship hangar, even if very close.
- Damaged frigates can be powered from the fleet management screen to restore their health.
- Fixed an issue that could leave players in space if they were aboard a cargo ship warping to another galaxy.
- Fixed an issue that caused the captain’s hologram to appear on the fleet command terminal in the wrong place.
- Fixed an issue that could allow frigates to teleport while the player was viewing purchase details.
- Fixed an issue that resulted in the Overseer Terminal being missing in the Cargo Ship room.
- Fixed an issue that could prevent the Cycle Part option from working correctly after using the Swap Part function.
- Fixed an issue that allowed players to activate energy shields aboard a cargo ship.
- Fixed an issue that could prevent players from teleporting to their cargo ship after manually locking it.
- Fixed an issue that could cause the Scientist NPC Specialist to get stuck inside his terminal.
- Fixed a collision issue with tech room windows.
- Fixed a collision issue with the Overseer’s ship room.
- Fixed an issue that could cause incorrect input to be recorded when navigating the base parts list.
- Fixed an issue that prevented the “View Variants” button from working correctly when browsing the list of the basic components.
- Fixed an issue that prevented the automatic reloading of spaceships from working.
- Fixed some collision issues with the Archaic Dwelling Heater.
- Fixed an issue that prevented the cargo ship’s position from being correctly updated when teleporting to the ship from another teleportation terminus.
- Fixed an issue that could cause Cargo Ships to incorrectly load and players to fall off the floor when loading a save from a save point or lighthouse aboard a cargo ship.
- Fixed some issues that could block mission progress when talking to NPCs or there were mission-critical interactions, such as Nada on the Space Anomaly or Artemis’ simulation terminal.
- Fixed an issue that could prevent Haunt Nexus missions from completing.
- Fixed an issue that could prevent the cargo ship from being listed as a teleportation destination when visiting another galaxy.
- Fixed an issue that could cause Nada to repeat ’16’ over and over.
- Fixed an issue that allowed frigates to take damage they shouldn’t have taken.
- Fixed some collision issues with cargo ship corridors and stairways.
- Fixed some visual issues with industrial-themed rooms.
- Fixed a small visual glitch with particle effects.
- Fixed an issue that caused a broken “Windowed Mode” option to appear in the console menu.
- Fixed a visual issue with asteroid creatures.
- Fixed an Exocraft cargo ship terminal lighting issue.
- Fixed a number of visual glitches that could occur when approaching different themed cargo ship parts.
- Improved the appearance of the icon that appears when frigate fleets are deployed to assist in space combat.
- Fixed an issue that caused some large cargo ships to not fit properly into the warp tunnel.
- The readability of the mission notification text when using the spaceship in the first person has been improved.
- Fixed some visual issues that could occur when docking other tech-themed cargo ship rooms to a Customizer room.
- Fixed a visual issue that could occur when warping in the Cargo Ship.
- Fixed an issue that caused a small pink dot to appear in the building information popup.
- Fixed a crash related to Sentinel network synchronization.
- Fixed a crash that could occur when loading a piece of technology while using the Storage Container UI.
- Fixed a crash related to asteroids.
- Fixed a crash in NPC browsing.
- Fixed a crash when loading NPC skilled workers.
- Fixed a crash that could occur when interacting with the fleet command terminal.
- Fixed a crash related to the networking of cargo ships.
If you like our news and you want to be the first to get notifications of the latest news, then follow us on Twitter and Facebook page and join our Telegram channel. Also, you can follow us on Google News for regular updates.