No Man’s Sky: Update 3.96 fixes various issues of the Endurance expansion

Hello, Games has released a new update, version 3.96 precisely, for No Man’s Sky. The purpose of this update is to fix various bugs introduced with the free Endurance expansion. Here are the changes:

  • (PC only) Fixed an issue that could cause NPCs to repeat “16” over and over on their first visit to a space station.
  • Items collected from fleet expeditions can now be stored in any inventory, not just the main cargo ship inventory.
  • Cargo collected from inactive fleet frigates can now be stored in any inventory, not just the main cargo ship inventory.
  • Player Markers now show more detailed information if the player is aboard their cargo ship.
  • Players now receive notification tips explaining how to recall or abandon their cargo ship in multiplayer.
  • The player’s current ship is now always marked when in the cargo ship hangar, even if very close.
  • Damaged frigates can be powered from the fleet management screen to restore their health.
  • Fixed an issue that could leave players in space if they were aboard a cargo ship warping to another galaxy.
  • Fixed an issue that caused the captain’s hologram to appear on the fleet command terminal in the wrong place.
  • Fixed an issue that could allow frigates to teleport while the player was viewing purchase details.
  • Fixed an issue that resulted in the Overseer Terminal being missing in the Cargo Ship room.
  • Fixed an issue that could prevent the Cycle Part option from working correctly after using the Swap Part function.
  • Fixed an issue that allowed players to activate energy shields aboard a cargo ship.
  • Fixed an issue that could prevent players from teleporting to their cargo ship after manually locking it.
  • Fixed an issue that could cause the Scientist NPC Specialist to get stuck inside his terminal.
  • Fixed a collision issue with tech room windows.
  • Fixed a collision issue with the Overseer’s ship room.
  • Fixed an issue that could cause incorrect input to be recorded when navigating the base parts list.
  • Fixed an issue that prevented the “View Variants” button from working correctly when browsing the list of the basic components.
  • Fixed an issue that prevented the automatic reloading of spaceships from working.
  • Fixed some collision issues with the Archaic Dwelling Heater.
  • Fixed an issue that prevented the cargo ship’s position from being correctly updated when teleporting to the ship from another teleportation terminus.
  • Fixed an issue that could cause Cargo Ships to incorrectly load and players to fall off the floor when loading a save from a save point or lighthouse aboard a cargo ship.
  • Fixed some issues that could block mission progress when talking to NPCs or there were mission-critical interactions, such as Nada on the Space Anomaly or Artemis’ simulation terminal.
  • Fixed an issue that could prevent Haunt Nexus missions from completing.
  • Fixed an issue that could prevent the cargo ship from being listed as a teleportation destination when visiting another galaxy.
  • Fixed an issue that could cause Nada to repeat ’16’ over and over.
  • Fixed an issue that allowed frigates to take damage they shouldn’t have taken.
  • Fixed some collision issues with cargo ship corridors and stairways.
  • Fixed some visual issues with industrial-themed rooms.
  • Fixed a small visual glitch with particle effects.
  • Fixed an issue that caused a broken “Windowed Mode” option to appear in the console menu.
  • Fixed a visual issue with asteroid creatures.
  • Fixed an Exocraft cargo ship terminal lighting issue.
  • Fixed a number of visual glitches that could occur when approaching different themed cargo ship parts.
  • Improved the appearance of the icon that appears when frigate fleets are deployed to assist in space combat.
  • Fixed an issue that caused some large cargo ships to not fit properly into the warp tunnel.
  • The readability of the mission notification text when using the spaceship in the first person has been improved.
  • Fixed some visual issues that could occur when docking other tech-themed cargo ship rooms to a Customizer room.
  • Fixed a visual issue that could occur when warping in the Cargo Ship.
  • Fixed an issue that caused a small pink dot to appear in the building information popup.
  • Fixed a crash related to Sentinel network synchronization.
  • Fixed a crash that could occur when loading a piece of technology while using the Storage Container UI.
  • Fixed a crash related to asteroids.
  • Fixed a crash in NPC browsing.
  • Fixed a crash when loading NPC skilled workers.
  • Fixed a crash that could occur when interacting with the fleet command terminal.
  • Fixed a crash related to the networking of cargo ships.

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