Poorly managed budget cuts caused the failure of Warcraft 3 Remake

The first release of Warcraft 3: Remastered Edition was a mess, with constant negative reviews from players, and the development team for the game was disbanded by Blizzard. According to a report recently released by Bloomberg, there are many reasons for the failure of Warcraft 3: Remake. Budget cuts, poor management and internal disputes led to the failure of this game.

The Warcraft 3: Remastered Edition released last year was full of bad reviews. Not only did it fail to update the original version, but it also destroyed the original online service and replaced it with a service lacking basic functions.

It is reported that the development team of Warcraft 3: Remake has encountered communication errors, improper management and financial pressure. As the development progressed, many planned improvements were cancelled, and debates about the art style and scope of the game erupted. The head of the development team Rob Bridenbecker is aggressive in management and often travels abroad during the development of the remake.

The project developer said: Over the past year, the developers have been in a state of exhaustion, anxiety, and depression. Many people have lost trust in this team and company. Many players have also lost interest in this game. The release of the work has adversely affected Blizzard’s image. This has been a difficult year.

The development of Warcraft 3: Remake is still under pressure from Activision. Activision did not prioritize this unlikely retro RTS. The game was first announced in November 2018, when pre-orders for the game started. Many people in the development team are unaware, and they can only resist the urge to release semi-finished products due to financial pressure.

The Bloomberg report further explored how the development team of Warcraft 3: Remake was maliciously slandered by Blizzard, and how Blizzard management let go of the project at the end of its development. The report also pointed out that after Activision merged with Blizzard, the impact on the latter has become greater and greater, forcing Blizzard to focus on its multi-billion-dollar games, such as World of Warcraft” and “Overwatch.

This report was released after Activision Blizzard was sued by the California Department of Fair Employment and Housing. The government agency claimed that Activision Blizzard wanted to cultivate a fraternity culture, under which female employees were subjected to sexual harassment and poor treatment such as different pay for equal work.

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