Blizzard’s brief downtime has now recovered from DDoS attacks

Blizzard just announced that the Distributed Denial of Service (DDoS) attack that destroyed servers through instant traffic has ended. Players who were previously unable to log in to games such as Call of Duty: Warzone, Overwatch, Hearthstone, and Diablo should now be able to reconnect.

After investigating, Blizzard discovered that the DDoS attack, which lasted nearly an hour on Wednesday night, selected the company’s verified customer service Twitter account as a breakthrough. Players who tried to log in during the period may have seen related Breaking News entries on the PC client.

In addition, according to DownDetector observations, many products of Activision Blizzard have issued service interruption announcements, thousands of people have reported that is not in the queue, and hundreds of people have complained about the disconnection of individual Blizzard games.

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In retrospect, the consequences of this round of DDoS attacks did not flood, and most players did not experience high latency or disconnection. Although the interruption reports of, “Diablo”, and “Call of Duty” have surged during the period, they have dropped significantly.

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