343 Studio revealed the reason for the postponement of Halo Infinite was cut corners by the team

In an interview with CNET, Microsoft vice president and head of 343 studio Bonnie Ross revealed some details about the 2020 Halo Infinite E3 demo. She said that the team did cut corners in order to complete the demo.

The 2020 Halo Infinite E3 demo was not well received, which eventually caused the game to be postponed for one year. Ross explained that a large part of the reason can be attributed to the team’s remote office, which has caused developers to cut corners. If everything is normal, they can do better.

She said: What I want to say is that many people on the team pointed out, ‘Hey, I think this is wrong,’ but we can all only watch it at home with a screen. This is a wake-up call for us. We It does require contact so that people can sit side by side at a distance and look at the screen.

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She further added that this negative reaction surprised people and the team should take a step back and take the time to get things done. Ross said: Someone in our team has already sounded the alarm because we cut corners too much. I think this is more of a very public self-reflection, Yes, we really try to save trouble, we shouldn’t be like this. ‘We really need to take a step back and make sure we spend the time we need.

Of course, the wait seems to be worthwhile, because the multiplayer mode of Halo Infinite has been well received.

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