Cyberpunk 2077 1.5 Dark Changed Crit Critical Damage Large-scale weakening

Cyberpunk 2077 ‘s massive 1.5 patches were released just a few days ago, and the patch includes updates to everything from enemy combat AI to a driving system overhaul, to V’s apartment decor options and the ability to get a haircut mid-game.

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But the patch notes don’t contain all the changes. Players have noticed some pretty big changes in patch 1.5 that weren’t covered in the patch notes, many of which are related to major nerfs to V’s crit chance and crit damage. YouTube video uploader One Dragon has an excellent, in-depth breakdown of the plethora of changes introduced in patch 1.5 that don’t appear anywhere in the patch notes.

Before patch 1.5, players could get super-high crit chance and crit damage by stacking Legendary plugins on clothing, and even kill some bosses in one hit. The stacking mod feature was added to the game in the March 1.2 patch last year.

After the 1.5 updates, these plugins can only insert certain categories of clothing. The “magic gun” that increases the critical strike rate and critical strike damage can only be inserted into the glasses costume. At the same time, the legend plug-in can only be used on legendary clothing.

At the same time, the number of plug-ins for clothing has also been cut. At the same time, each additional point of the original character’s reaction skill points will increase the critical strike rate by 1%. After the 1.5 updates, each skill point only increases the critical strike chance by 0.25%. The cold-blooded skill originally increased the critical strike chance by 10%, but now it has also been weakened to 1%. V’s default crit damage at level 1 has also been halved, from 100% to 50%.

Some weapons have also been nerfed. The Legendary Sniper Rifle “Breakthrough” had +70% crit chance and +200% crit damage before the update, and was nerfed to +4.2% crit chance and +26.25% crit damage in version 1.5. Some prosthetics have also been nerfed, including the Legendary Visual Cortex crit chance bonus reduced from 45% to 30%, and the Legendary Edge Prosthesis system reduced from 25% to 7% crit chance.

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