Blizzard says Overwatch 2 tagging system won’t make Sombra too strong

The highly anticipated new game Overwatch 2 is coming, and Blizzard is actively testing and updating it. After recently deciphering the new tagging system, players have become concerned that this feature will adversely affect the game experience. Manufacturers responded to this a few days ago.

Overwatch 2’s tagging system is similar to Apex Legends. Some players believe that the system will cause some adverse effects, and Sombra will become invincible. It’s unfair that her stealth ability combined with the marking system gives a huge advantage.

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Blizzard developers said in a statement that they also agreed that Sombra was the character most affected by the tagging system, and that “many of the subtleties of the tagging system were designed with her in mind.”

In the game, players can only place one marker at a time, which means that Sombra players can only accurately track one enemy at a time. The statement added: “Sombra can now effectively track enemies and notify teammates due to the way we marked the contours on the ground.”

The developers ensure that they are prepared to make the necessary adjustments to the game to ensure that some characters will not use the marking system to be too powerful. The statement states that based on feedback from the Alpha stage, they have made some changes to Sombra, and also have some thoughts on “the problem of Sombra + marking too strong.” Overwatch 2’s PVP beta kicks off on April 26, when players can see for themselves how the tagging system affects these characters.

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