Sony invest $308 million to Strengthen PlayStation Studio and IP, even cross-platform

The financial results communicated by Sony this morning were not entirely positive: the company did not reach its annual targets, due to PS5 sales below expectations and the decline in PlayStation Plus subscribers.

Despite this, Sony did not give up. The Japanese giant has already secured the components to produce 18 million PS5s by March 2023, has also bought back 25 million shares to reduce its exposure to financial markets and has told shareholders not to worry about the decline in PlayStation Plus subscribers. . In addition to all this, Sony has decided to invest another 308 million dollars in PlayStation Studios in order to pursue two different objectives:

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  • Increase the potential of your First Party studios and IPs
  • Publish First Party games on “multiple platforms”

In his speech addressed to shareholders, Sony clarified that the loan of 308 million will be channeled entirely into existing studios (such as Santa Monica, Insomniac Games and Naughty Dog), therefore it will not be used for the acquisition of other companies (purposes for the which other funds are probably destined for). “We intend to increase game development spending to bolster our first-party software fleet at our existing studios with approximately 40 billion yen ($ 308 million) ,” the report reads.

Sony also made it clear that the same funds will also be used to bring these same first-party games to multiple platforms: Looking forward, we aim to grow our game business by strengthening our first-party games and bringing those software to multiple platforms.

Sony has not specified which platforms it is talking about, but in all probability it includes, in addition to PlayStation 5, also the PC , in which it has already successfully invested bringing Days Gone, God of War and Horizon Zero Dawn, to which it will join soon. also Uncharted: Legacy of Thieves Collection.

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