V Rising, the success was unexpected: the developers speak

V Rising is enjoying great success, which came unexpectedly for the development team: “I absolutely didn’t think it would be played by so many people,” said Stunlock Studios community manager Jeremy Fielding. “I don’t think anyone expected it.”

Capable of total sales of over 500,000 copies in the first three days, V Rising immediately made its debut in the first position in the Steam chart, surpassing the numbers of Steam Deck and Arma Reforger, the new episode of the Bohemia Interactive shooter series.

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“The journey has been slow,” admitted Fielding referring to the development of V Rising. “A small company with new intellectual property? It took a long time for most users to start noticing our title.”

With the closed beta of V Rising, which we tried a few days ago, everything changed: “We started getting a lot of attention when we entered the closed beta and people were able to try the game for themselves,” continued the community manager.

“People want to play, it’s clear: when they talk to you about an idea it’s really difficult to fully understand what it is. Ours is a very peculiar game and difficult to explain in words, a dark fantasy vampire survival action RPG: when it is you tell someone their brain thinks about a million different things. Until you try it.

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